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 Overlords Game

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OverlordJ
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PostSubject: Overlords Game   Thu Mar 03, 2016 6:17 pm

Alright, so, I'm gonna put stuff into some spoilers, because it'd be too long otherwise, but basically, the idea for the game is supposed to be a turn based resource management simulator. In it, you take the control of a group of 20 people of one of five fantasy races and develop them from a tribe of hunters and gatherers struggling to survive to a people using whatever combination of Magic and Science that you fancy.

The rules:
 

If you have trouble understanding any of that, please ask.
I have purposely kept some information away from you for now, because, if you are interessted, I'd like to test how a "blind" run of the game would work out. Basically, you will only know how long research takes once you started researching, you will only know what the research does once you finish researching it, you will only get info about other environments or animals or food or material or anything else when you encounter it in the game. I am not sure if that's how I'd like the game to be played, but it is something I am curious about and something I clearly can't test myself.

If you want to join, simply post which race you'd want to start as and choose a field on the following 20x20 map. I'd strongly suggest starting on a field with the Plains environment though, because surviving elsewhere will likely be harder.

The Map:
 

Again, if there is anything you'd want to know about, feel free to ask.

Sorry it took so long to post this, I simply did not have time to write all this yesterday.

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PostSubject: Re: Overlords Game   Thu Mar 03, 2016 11:37 pm

(( can we get the animal rates for other areas aside from the plains, or is that spoilery? Also, if you live on the shore can you fish instead of hunt, or is fishing something you need to research?))

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 3:52 am

((I intended for you to find out the animal rates of the different environments when/if you are in that environment, but I guess telling you the other rates wouldn't be too bad. Fish count as animals, so you fish them by hunting them. And yes, Fish are common at the shore, but there are research options that make fishing easier, which are kind of needed if you want to feed yourself just with fish. Perhaps I should post a list with all the environments and all the animals...))

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 2:32 pm

OverlordJ wrote:
((I intended for you to find out the animal rates of the different environments when/if you are in that environment, but I guess telling you the other rates wouldn't be too bad. Fish count as animals, so you fish them by hunting them. And yes, Fish are common at the shore, but there are research options that make fishing easier, which are kind of needed if you want to feed yourself just with fish. Perhaps I should post a list with all the environments and all the animals...))
(( It would be useful, but if you'd rather keep it vague that can work. I think I'm going to go dwarf on N7 by the way. It seems to be the best race at the moment, but then again i'm not sure how often i will have to swap environments.

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 3:20 pm

((I'd strongly suggest starting on a plains field, but if you are sure you want to start on the shore, I'll start the game))

((I'll include the info about the shore under the following spoiler, then you can decide if you really want that or if you'd rather start somewhere else))

Info about the Shore:
 

((If you really want to start in N7, simply post what you want everyone to do on turn 1 in your next post))

((Also, moving to different fields is mostly done if you want to get closer to others, get away from others, if you want to change the environment or if you accidentally hunted something to extinction that you still need. Later in the game there will be more reasons for moving but these are the most reasonable ones in the early game))

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 6:18 pm

(( alright. I think I'll start at O9 then, that way i can jump to another area like the mountains if things get too hot to handle. Also i think pawn expressed interest in this as well, so he might be posting something soon.))

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 6:34 pm

(( I'd like to try my hand at the Goblin race, starting on B16 ))

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 6:53 pm

((Alright, I'll note down your fields. Tell me what you want to do on turn one.))

((Also, I might play with a group myself, so you have someone else to interact with, unless more people join. But since I can easily catch up to you two, I can decide that later.))

EDIT:
((I should meantion: Member 1-10 of the starting group are female, 11-20 are male))

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 8:57 pm

I want members 1-5 & 16-19 to hunt, and members 6-15 to gather, with 5 gathering food and the other 5 gathering materials.

Then have the remaining member research Tools.

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 9:17 pm

((While hunting, you have to say WHAT you are trying to hunt, sorry if I didn't make that clear))

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 9:31 pm

(( uh. Cows I guess? They seem to be good enough to feed my people with. ))

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 10:25 pm

You randomly encounter 2 Deers. Your Hunters find and kill 2 Cows. Your Gatherers find 7 Berries, 3 Grass, 12 Roots, 2 Mushrooms, 4 Fruits, 7 Grain and 75 Twigs. Dwarf 20 has researched Tools for 1 turn. The Deers and Cows dealt 2 damage to Dwarf 1, 4 and 18 and 1 damage to Dwarf 2, 3, 5, 7, 16 and 17.
You now have the following things in your storage:
2 Deer Meat (30 food each, 60 total), 2 Beef (40 Food each, 80 total), 7 Berries (1 food each, 7 total, each berry has a 20% chance to be slightly poisonous), 3 Grass (1 Food each, 3 total), 12 Roots (2 Food each, 24 total), 2 Mushrooms (3 Food each, 6 total, each Mushroom has a 10% to be slightly poisonous and a 10% chance to be weakly poisonous), 4 Fruits (3 Food each, 12 total), 7 Grain (2 Food each, 14 total) and 75 Twigs. Your Dwarves require a total of 200 food, please choose who eats what.

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 11:22 pm

i give the deer meat and cow meat to whoever. (140/200)

I give the berries and grass to #11 (who i should really make a name for) (150/200)

10 roots to whoever (170/200)

2 mushrooms and the last 2 roots to #12 (who also needs a name) (180/200)

Then i give 5 grains to the masses (190/200)

then i guess i give away all my fruits too. (201/200)

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PostSubject: Re: Overlords Game   Fri Mar 04, 2016 11:32 pm

You actually spend 202 food that way, you could save one more grain if you like.

EDIT: I'll just assume you'll save one more grain.

Dwarf 11 takes 1 point of poison damage.

Dwarf 1, 2, 3, 4, 5, 7, 11, 16, 17 and 18 regain 1 Health.
Dwarf 1, 4 and 18 have 24 Health, everyone else is at the maximum of 25. You have 3 Grain and 75 Twigs in storage.

Please choose your actions for turn 2.

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 12:11 am

Still going to keep a guy on researching tools.

I'll have #1-9 gather, #12-20 hunt.

Have 1 guy guarding the base.

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 12:35 am

If you want to continue researching tools, 20 has to be the one to do it. Also, I'd advice against guarding, that'd only mean that the poor guard will have to face the random encounter all by themself. Also, for hunting I need to know the exact groups and what you want them to hunt.

EDIT: Also, I assume you want to gather food and not even more material, right?

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 1:09 am

Alright, #20 will do the research. #11 will instead join the hunting party to find rabbits. #10 will join the gathering party which is looking for food.

(( i forgot about specific hunting xD ))

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 1:43 am

I assume you want to split 11-19 into multiple hunting groups? Also, I'll just be honest, Rabbits are not great prey, they only give 5 food each after all.

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 1:33 pm

Yeah. multiple groups. And i only said rabbits because i assumed that they would have a higher chance of appearing meaning that i would get roughly the same amount of food i'd get from a cow or two, or maybe some other bonus, otherwise there wouldn't really be a reason to put it on the list afaik. So I guess change it to a boar then?

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 1:55 pm

I will have 1-14 gather food, 15-17 gather materials and 18-20 research tools.
Or if research doesn't go faster with multiple people, make it 1-16, 17-19, 20.

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 2:12 pm

In the first post, under animals, you can find how many of each animal you can encounter per hunting group. For example, each group has a 60% chance to find one cow and a 40% chance to find two. Also, rabbits do have a couple advantages, but none of them matter to you at this moment. As for the chance of appearing, besides the encounter rate, you have a 100% chance to find common animals, a 90% chance to find uncommon animals, a 50% chance to find rare animals and a 10% chance to find Very Rare ones. Those rates are listed in the original post under the actions under hunting. Also, you didn't tell me how you want the groups to be split.

As for pawn, I'll edit in your results in one moment. Multiple people can't research together, however, multiple people can research the same type of magic simultanously. There are also ways to make researching go faster, but you have to find out about them via research.

EDIT:
You randomly encounter 1 Cow. Your Gatherers find 8 Berries, 83 Grass, 46 Roots, 9 Fruits, 44 Grain, 2 Herbs and 53 Twigs. Goblin 20 has researched Tools for 1 turn. The Cow dealt 1 damage to Goblin 7, 8, 15 and20.
You now have the following things in your storage:
1 Beef (40 Food), 8 Berries (1 food each, 8 total, each berry has a 20% chance to be slightly poisonous), 83 Grass (1 Food each, 83 total), 46 Roots (2 Food each, 92 total), 9 Fruits (3 Food each, 27 total), 44 Grain (2 Food each, 88 total), 2 Herbs (0 Food each, each Herb has a 50% chance to cure the eater of one Illness) and 53 Twigs. Your Goblins require a total of 100 food, please choose who eats what.

Also, I'll edit in a few examples for hunting, since that seems to have caused some confusion.

EDIT 2:
Hunting Examples in the Plains:
 

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 6:04 pm

11-13 go for cows
14-15 go for cows
16-19 go for cows

does that work?

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 7:31 pm

You randomly encounter 3 Horses. Your Hunters find 4 Cows and kill 3 of them. Your Gatherers find 5 Berries, 43 Grass, 21 Roots, 7 Fruits, 38 Grain and 3 Herbs. Dwarf 20() has finished researching Tools. The Cows and Horses dealt 6 damage to Dwarf 11, 5 to Dwarf 14, 2 to Dwarf 12 and 17 and 1 to Dwarf 9, 10, 13, 15, 18 and 19.
You now have the following things in your storage:
3 Horse Meat (35 Food each, 105 total), 3 Beef (40 Food each, 120 total), 3 Grain from last turn (2 food each, 6 total), 5 Berries (1 food each, 5 total, each berry has a 20% chance to be slightly poisonous), 43 Grass (1 Food each, 43 total), 21 Roots (2 Food each, 42 total), 7 Fruits (3 Food each, 21 total), 38 Grain (2 Food each, 76 total), 3 Herbs (0 Food each, each Herb has a 50% chance to cure the eater of one Illness) and 75 Twigs. Your Dwarves require a total of 200 food, please choose who eats what.

EDIT: Whops, forgot to include the info on what Tools does. It's under this spoiler:

Tools:
 

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 8:05 pm

I give out the beef (120/200)
I give out 2 horsemeat (190/200)

I give the 3 grains and 4 berries to #11. (200/200)

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PostSubject: Re: Overlords Game   Sat Mar 05, 2016 8:55 pm

Dwarf 11 takes 1 point of poison damage.

Dwarf 1, 4, 9, 10, 11, 12, 13, 14, 15, 17, 18 and 19 regain 1 Health.
Dwarf 11 has 19 Health, Dwarf 14 has 21 Health, Dwarf 4, 12, 17 and 18 have 24 Health, everyone else is at the maximum of 25. You have 1 Horse Meat, 43 Grass, 38 Grain, 7 Fruits, 21 Roots, 1 Berry, 3 Herbs and 75 Twigs in storage.

Please choose your actions for turn 3.

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