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 Overlords Game

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Outis

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PostSubject: Re: Overlords Game   Fri Apr 15, 2016 9:07 pm

uh yeah ill swap the twigs for the food thanks, ill try and keep that in mind for later xD (so thats 13 & 14 hunting, not sure how that changes damage calculations)

ill have elves 3-8 and 13 - 15 eat the 3 venison, elves 1,2 9 and 10 eat 20 roots, 11 and 12 eat grass, 16 eats 2 roots and 2 fruits, 17 eats 3 fruits and a berry, 18-20 can eat 15 grain

that should leave me with 1 grain, 22 grass and 1 fruit right?

i THINK thats right?
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OverlordJ
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PostSubject: Re: Overlords Game   Fri Apr 15, 2016 9:38 pm

It's only 2 Grass

Elves 3 to 7 regain 1 health, Elf 6 is at 14 Health, the rest at 15

You have 1 Grain, 2 Grass, 1 Fruit and 67 Twigs in Storage.

Please choose what to do for turn 2.

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PostSubject: Re: Overlords Game   Fri Apr 15, 2016 9:47 pm

right yes, sorry i was counting down the list of food i had on a word doc, must have forgot to change it before i copied it down for the final count xD

1 and 2 to continue their research

3-14 to hunt for deer again (using keen senses to avoid random encounters)

3-8 and 9-14 to be hunting in two separate groups

15-20 to gather food
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PostSubject: Re: Overlords Game   Fri Apr 15, 2016 9:57 pm

Welcome (sorta) back to the forums silck!


Now then

Food:

(from last turn) 1 beef + 68 grass + 16 roots = already more than enough so we're good

Tasks:

1: Researches Poison Creation
2: Researches Mass Support
3: Nurses Goblin 21 and 22.
4: Nurses Goblin 24 and 25.
5: Nurses Goblin 26 and 27.
6: Mates with 18.
7-12: Gather food.
13-15: Gather materials.
16: Keeps researching Farming.
17: Keeps researching Extended Storage.
18: Mates with 6.
19: Keeps researching mining.
20: Keeps researching poison gathering.

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Last edited by royalPawn on Wed May 04, 2016 1:27 pm; edited 1 time in total
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PostSubject: Re: Overlords Game   Sat Apr 16, 2016 2:34 pm

Turn 14 for the Dwarves:
You randomly encounter 5 Wolves. Your Gatherers find 30 Grain, 12 Roots, 22 Grass, 5 Fruits, 2 Herbs and 22 Twigs. Dwarves 3, 4, 5, 6, 7 and 8 planted 10 Fruit each. Dwarf 14 farmed the 10 Fruit. Dwarf 15 harvests the 10 Grain. You gain 54 Grain. Dwarf 17 has finished researching Preservation. Dwarf 16 has researched Advanced Cooking for 2 Turns. Dwarves 18 to 20 have researched Milling, Advanced Farming and Taming for 6 Turns. Dwarf 1 takes care of Dwarf 21, Dwarf 22 and Dwarf 23. The Wolves dealt 3 damage to 10 and 19; 2 damage to 5, 15, 16 and 22 and 1 damage to 2, 3, 4, 12, 13, 14, 18, 20 and 21. Wolf 1 inflicts Joint Pain on 19.

[EDIT: Forgot the Resistance to Illnesses, fixed that]

You now have the following things in your storage:
From last Turn:
17 Grass (old) (17), 38 Roots (old) (76), 8 Berries (old) (8), 2 Herbs (old) (0), 3 Boar Meat (135), 25 Grain (50) , 43 Roots (86), 34 Grass (34), 18 Berries (18) and 1 Fruit (3)
From this Turn:
5 Wolf Meat (75), 84 Grain (168), 12 Roots (24), 22 Grass (22), 5 Fruits (15) and 2 Herbs (0)
Material:
402 Twigs (1 Fuel each, 402 total), 92 Wood (3 Fuel each, 276 total), 9 Stone
Your People require a total of 230 food, please choose who eats what.

Preservation:
 

Unlocked Options:
 

///

Turn 8 for the Goblin:
You randomly encounter 2 Horses. Your Gatherers find 13 Grain, 45 Roots, 9 Berries, 9 Fruit, 2 Mushrooms, 47 Twigs, 8 Wood and 4 Stone. Goblin 15, 16 and 19 have finished researching Mining, Farming and Extended Storage, Goblin 1 and 2 have researched Poison Creation and Mass Support for 1 Turn. Goblin 20 has researched Poison Gathering for 6 Turns. Goblin 3 took care of the Children, Goblins 4 and 5 took care of the Infants. Goblin 6 got Pregnant. The Horses dealt 2 damage to Goblin 5 and 1 damage to Goblin 11 and 15.
You now have the following things in your storage:
Food from Last Turn: 1 Beef (40), 30 Roots (60), 8 Berries (8), 31 Grass (31), 7 Grain (14) and 4 Herbs (0)
Food from this Turn: 2 Horse Meat (70), 13 Grain (26), 45 Roots (90), 9 Berries (9), 9 Fruits (27) and 2 Mushrooms (6)
Material: 412 Twigs, 42 Wood, 16 Stone

Your People require a total of 135 food, please choose who eats what.

Mining:
 

Extended Storage:
 

Farming:
 

Unlocked Options:
 

///

Turn 2 for the Elves:
I assume you use Keen Senses again to avoid wild animals. Your Hunters encounter 6 Deer. Group 1 kills 2 Deer. Group 2 kills 1 Deer. Your Gatherers find 24 Grain, 15 Roots, 18 Grass, 11 Berries and 4 Herbs. Elf 1 and 2 finish their research. The Deer dealt 3 damage to Elf 3 and 11; 2 damage to Elf 13 and 1 damage to Elf 5, 6, 8 and 14.
You now have the following things in your storage:
Food from Last Turn: 1 Grain (2), 2 Grass (2) and 1 Fruit (3)
Food from this Turn: 3 Venison (90), 24 Grain (48), 15 Roots (30), 18 Grass (18), 11 Berries (11) and 4 Herbs (0)

Your People require a total of 200 food, please choose who eats what.

Tools:
 

Simple Spellcasting:
 

Unlocked Options:
 

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Last edited by OverlordJ on Sat Apr 16, 2016 4:49 pm; edited 4 times in total
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PostSubject: Re: Overlords Game   Sat Apr 16, 2016 2:37 pm

I feed them all the old food (excluding berries), the 3 boar meat, and 1 grain.

17+76+135+2=230

Also #19 eats the old herbs

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OverlordJ
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PostSubject: Re: Overlords Game   Sat Apr 16, 2016 5:19 pm

19 Nolonger has Joint Pain. Dwarf 2, 3, 4, 5, 7, 9, 10, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21 and 22 regain 1 Health. Dwarf 22 is at 21 Health; 5, 9, 10, 15 and 19 are at 23; 2, 4, 7, 13 and 16 are at 24; the rest is at 25

You now have the following things in your storage:
Food:
24 Grain (old) (48) , 43 Roots (old) (86), 34 Grass (old) (34), 18 Berries (old) (18), 1 Fruit (old) (3), 5 Wolf Meat (75), 84 Grain (168), 12 Roots (24), 22 Grass (22), 5 Fruits (15) and 2 Herbs (0)
Material:
402 Twigs (1 Fuel each, 402 total), 92 Wood (3 Fuel each, 276 total), 9 Stone

What do you want to do for the next turn?

///

Just for fun, here are some slight spoilers, nothing big though
Spoiler:
 

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PostSubject: Re: Overlords Game   Sat Apr 16, 2016 10:38 pm

#16-20 research Advanced Cooking, Mining, Milling, Advanced Farming, and Taming

Dwarf #15 gathers food
#14 harvests the fruit
#3-8 farms 10 fruit

#1 cares for the children

#2 gathers materials

The rest gather food

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PostSubject: Re: Overlords Game   Sun Apr 17, 2016 1:39 pm

okie so

Elves 3-11 eat 3 venison
Elves 1, 2, 12, & 13 eat 20 grain
Elves 14-16 eat 15 roots
Elf 17 eats 10 grass
Elf 18 eats 5 grain
Elf 19 eats 10 grass
Elf 20 eats 1 fruit and 7 berries

This leaves 4 berries and 4 herbs

Tasks:
Elf 1: (aka bear grylls 1) research Basic Shelters
Elf 2: (aka Magnus 1)research Advanced Support Magic
Elf 3: (aka Magnus 2) research Simple Healing Magic
Elf 4: (aka Bear Grylls 2) researches Gathering Poisons
Elves 5-20 gather food
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PostSubject: Re: Overlords Game   Mon Apr 18, 2016 12:00 am

Food:
Stuff from last turn, same as always

Tasks:

1: Keeps researching Poison Creation
2: Keeps researching Mass Support
3: Nurses Goblin 21 and 22.
4: Nurses Goblin 24 to 27.
5: Researches Basic Armor.
6: Does the pregnancy thing
7-14: Gather food.
15: Builds a stone quarry.
16: Researches Advanced Mining.
17: Researches Advanced Farming.
18: Researches Smelting.
19: Gathers materials.
20: Keeps researching poison gathering.

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< i'm spades slick and this city is mine 3<
Are These Introductions Really Necessary Im Certain Everyone Is Well Acquainted With My Typing Quirk

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PostSubject: Re: Overlords Game   Mon Apr 18, 2016 2:30 pm

Turn 15 for the Dwarves:
You randomly encounter 3 Horses. Your Gatherers find 17 Grain, 18 Roots, 29 Grass, 17 Berries, 2 Fruits, 2 Mushrooms, 7 Twigs and 3 Wood. Dwarves 3, 4, 5, 6, 7 and 8 farmed the 10 Fruit each. Dwarf 14 harvested the 10 Fruit. You gain 47 Fruits. Dwarf 17 has researched Mining for 1 Turn. Dwarf 16 has researched Advanced Cooking for 3 Turns. Dwarves 18 to 20 have researched Milling, Advanced Farming and Taming for 7 Turns. Dwarf 1 takes care of Dwarf 21, Dwarf 22 and Dwarf 23. The Horses dealt 2 damage to Dwarf 1 and 1 damage to 7, 13, 19 and 23.

You now have the following things in your storage:
From last Turn:
24 Grain (48) (old), 43 Roots (86) (old), 34 Grass (34) (old), 18 Berries (18) (old), 1 Fruit (3) (old), 5 Wolf Meat (75), 84 Grain (168), 12 Roots (24), 22 Grass (22), 5 Fruits (15) and 2 Herbs (0)
From this Turn:
3 Horse Meat (105), 17 Grain (34), 18 Roots (36), 29 Grass (29), 17 Berries (17), 49 Fruits (147) and 2 Mushrooms (6)
Material:
409 Twigs (1 Fuel each, 409 total), 95 Wood (3 Fuel each, 285 total), 9 Stone
Your People require a total of 230 food, please choose who eats what.

///

Turn 9 for the Goblin:
You randomly encounter 1 Cow. Your Gatherers find 34 Grain, 22 Roots, 35 Grass, 11 Berries, 8 Fruits, 2 Mushrooms, 11 Twigs and 5 Stone. Goblin 5, 16, 17 and 18 have researched Basic Armor, Advanced Mining, Advance Farming and Smelting for 1 Turn. Goblin 1 and 2 have researched Poison Creation and Mass Support for 2 Turns. Goblin 20 has researched Poison Gathering for 7 Turns. Goblin 15 spend 5 Stone and 5 Wood and started crafting a Stone Quarry. Goblin 3 and 4 took care of the Children. Goblin 6 has been pregnant for 3 Months. The Cow dealt 1 damage to Goblin 5, 8, 11 and 24.
You now have the following things in your storage:
Food from Last Turn: 2 Horse Meat (70), 13 Grain (26), 45 Roots (90), 9 Berries (9), 9 Fruits (27) and 2 Mushrooms (6)
Food from this Turn: 1 Beef (40), 34 Grain (68), 22 Roots (44), 35 Grass (35), 11 Berries (11), 8 Fruits (24) and 2 Mushrooms (6)
Material: 423 Twigs, 37 Wood, 16 Stone

Your People require a total of 135 food, please choose who eats what.

///

Luckily, Elf 20 doesn't get poisoned. 3, 4, 5, 6, 7, 8, 11, 13 and 14 regain 1 Health. Elf 3 is at 12; 6 and 11 are at 13; 5 and 13 are at 14; the rest is at maximum (15)

Turn 3 for the Elves:
I assume you use Keen Senses again to avoid wild animals. Your Gatherers find 35 Grain, 58 Roots, 80 Grass, 21 Berries, 3 Fruits, 4 Herbs and 4 Mushrooms. Elf 1, 2, 3 and 4 have researched  Basic Shelters, Advanced Support Magic, Simple Healing Magic and Gathering Poisons.
You now have the following things in your storage:
Food from Last Turn: 4 Berries (4) and 4 Herbs (0)
Food from this Turn: 35 Grain (70), 58 Roots (116), 80 Grass (80), 21 Berries (21), 3 Fruits (9), 4 Herbs (0) and 4 Mushrooms (12)
Material: 67 Twigs

Your People require a total of 200 food, please choose who eats what. (Remember Berries and Mushrooms can be poisonous)

///

I will add Humans and Orcs in my next post and I will add a map showing where everyone is to the OP.

I will not include every detail from the NPCs turns in my posts.

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PostSubject: Re: Overlords Game   Mon Apr 18, 2016 3:45 pm

My people eat 24 old grain, 43 old roots, 34 old grass, and 4 wolf meat. (50+86+34+60=230)

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PostSubject: Re: Overlords Game   Mon Apr 18, 2016 7:28 pm

Food:

We're gonna have a feast with horse meat and roots like you've never seen before.

Tasks:

1: Keeps researching Poison Creation
2: Keeps researching Mass Support
3: Nurses Goblin 21 and 22.
4: Nurses Goblin 24 to 27.
5: Keeps researching Basic Armor.
6: Keeps doing the pregnancy thing
7-13: Gather food.
14: Researches Taming.
15: Keeps building a stone quarry.
16: Keeps researching Advanced Mining.
17: Keeps researching Advanced Farming.
18: Keeps researching Smelting.
19: Gathers materials.
20: Keeps researching poison gathering.

sooo exactly the same as the previous turn no its not 14 is researching now dumbass

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PostSubject: Re: Overlords Game   Mon Apr 18, 2016 9:13 pm

OH okay I thought you only used keen senses when hunting, in that case I will be more clear in using it

Elves 5-11 eat the 35 grain
Evles 12-20 eat 45 roots
Elves 1-2 eat 10 roots
Elf 3 eats 3 roots, 1 grass and 1 fruit
Elf 4 eats 2 fruit and 8 grass

This leaves 71 grass, 21 berries, 4 herbs and 4 mushrooms if my maths is correct

Bear Gyrlls 1+2 (elves 1&4) continue researching basic shelters and gathering poisons respectively
Magnus 1+2 (elves 2&3) continue researching advanced support magic and simple healing magic respectively
Elves 5-20 gather food using Keen Senses to avoid random encounters
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PostSubject: Re: Overlords Game   Fri Apr 29, 2016 2:48 am

Dwarf 1, 2, 4, 5, 7, 9, 10, 13, 15, 16, 19, 22 and 23 regain 1 Health. Dwarf 22 is at 22 Health; 19 is at 23; 1, 5, 7, 9, 10, 13 and 15 are at 24; rest at max.

In Storage:
Food: 1 Grass (1) (Very Old), 18 Berries (18) (Very Old), 1 Wolf Meat (15) (Old), 84 Grain (168) (Old), 12 Roots (24) (Old), 22 Grass (22) (Old), 5 Fruit (15) (Old), 2 Herbs (0) (Old), 3 Horse Meat (105), 49 Fruit (147), 17 Grain (34), 18 Roots (36), 29 Grass (29), 17 Berries (17) and 2 Mushrooms (6)

///

Turn 10 for the Goblin:
You randomly encounter 2 Deer. Your Gatherers find 71 Grain, 24 Roots, 23 Grass, 7 Berries, 3 Fruit, 4 Twigs and 6 Wood. Goblin 20 has finished researching Poison Gathering. Goblin 5, 16, 17 and 18 have researched Basic Armor, Advanced Mining, Advance Farming and Smelting for 2 Turns. Goblin 1 and 2 have researched Poison Creation and Mass Support for 3 Turns. Goblin 14 has researched Taming for 1 Turn. Goblin 15 continues crafting a Stone Quarry. Goblin 3 and 4 took care of the Children. Goblin 6 has been pregnant for 6 Months. Goblin 6 gave birth to Goblin 28 (male) and Goblin 29 (male). The Cow dealt 1 damage to Goblin 1, 9, 13 and 26.
You now have the following things in your storage:
Food from Last Turn: 13 Grain (26) (old), 12 Roots (24) (old), 9 Berries (9) (old), 9 Fruits (27) (old), 2 Mushrooms (6) (old), 1 Beef (40), 34 Grain (68), 22 Roots (44), 35 Grass (35), 11 Berries (11), 8 Fruits (24) and 2 Mushrooms (6)
Food from this Turn: 2 Venison (60), 71 Grain (142), 24 Roots (48), 23 Grass (23), 7 Berries (7) and 3 Fruit (9)
Material: 427 Twigs, 43 Wood, 16 Stone

Your People require a total of 140 food, please choose who eats what.

///

Elf 4 actually only needs 4 grass if you feed them 2 fruits, so you have 75 grass instead of 71 grass, but the rest is correct. 3, 5, 6, 11 and 13 regain 1 Health. Elf 3 is at 13; 6 and 11 are at 14; the rest is at maximum (15)

Turn 4 for the Elves:
You use Keen Senses again to avoid wild animals. Your Gatherers find 52 Grain, 74 Roots, 84 Grass, 26 Berries, 12 Fruit and 7 Herbs. Elf 1 has finished researching Basic Shelter. Elf 2, 3 and 4 have researched Advanced Support Magic, Simple Healing Magic and Poison Gathering for 2 Turns.
You now have the following things in your storage:
Food from Last Turn: 75 Grass (75), 21 Berries (21), 4 Herbs (0) and 4 Mushrooms (12)
Food from this Turn: 52 Grain (104), 74 Roots (148), 84 Grass (84), 26 Berries (26), 12 Fruit (36) and 7 Herbs (0)
Material: 67 Twigs

Your People require a total of 200 food, please choose who eats what. (Remember Berries and Mushrooms can be poisonous)

///

Orcs are on D17. Humans are on Q16

The Orcs have finished Turn 5
No Orcs have died or have been born.
The Orcs have finished researching Tools, Herbalism, Basic Spellcasting, Basic Shelter, Basic Weapons and Animal Control.
The Orcs have currently 24 Twigs, 3 Potions of Cure, 3 Beef, 1 Grain, 10 Roots and 5 Berries in their Storage.

The Humans have finished Turn 3
No Humans have died or have been born.
The Humans have finished researching Tools, Herbalism and Basic Spellcasting.
The Humans have currently 1 Potion of Cure, 30 Grain, 66 Roots, 55 Grass. 2 Berries, 12 Fruit and 6 Herbs.

///

Poison Gathering:
 

Basic Shelter:
 

Animal Control:
 

///

The Map:
 

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PostSubject: Re: Overlords Game   Fri Apr 29, 2016 6:23 am

#16-20 research Advanced Cooking, Mining, Milling, Advanced Farming, and Taming

Dwarf #15 gathers food
#14 Gathers food
#3-8 harvests the fruit

#1 cares for the children

#2 gathers materials

#22 rests

The rest gather food

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PostSubject: Re: Overlords Game   Fri Apr 29, 2016 2:56 pm

Food:

(old) stuff: grain (26) + roots (24) + fruits (29 27) = 79 77
non-(old) stuff from last turn: fruits (24) + grass (35) + 1 2 roots (2 4) =61 63
79+61 77+63 = 140

Tasks:

1: Keeps researching Poison Creation
2: Keeps researching Mass Support
3: Nurses Goblin 21 and 22.
4: Nurses Goblin 24 to 27.
5: Keeps researching Basic Armor.
6: Nurses goblin 28 and 29
7-13: Gather food.
14: Researches Taming.
15: Keeps building a stone quarry.
16: Keeps researching Advanced Mining.
17: Keeps researching Advanced Farming.
18: Keeps researching Smelting.
19: Gathers materials.
20: Keeps researching poison gathering. Gathers materials.

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im ERIDAN fuckin AMPORA an i WWILL havve the respect i deservve as a seadwweller
My name is Snowman. Got a light?
< i'm spades slick and this city is mine 3<
Are These Introductions Really Necessary Im Certain Everyone Is Well Acquainted With My Typing Quirk

Color codes for own convenience: Eridan: [color=#6A006A] Kanaya: [color=#008141]


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PostSubject: Re: Overlords Game   Sat Apr 30, 2016 8:17 pm

Okie so
Elves 1-15 eat 150 Grass
Elves 16-20 eat 25 Grain

This should leave 4 herbs and 4 mushrooms (that now disappear), and 27 grain, 74 roots, 9 grass, 47 berries, 12 fruit and 7 herbs that should continue to next turn
Bear Grylls 1 (Elf 1) researches farming
Bear Grylls 2 (Elf 4) continues to research poison gathering
Magnus 1+2 (Elves 2+3) continue to research advanced support magic and simple healing magic respectively
Elves 5-20 (Gatherers) gather materials using keen senses to avoid random encounters


Unless my maths is wrong and I don’t have enough food to feed my people next turn (oh and the nine remaining grass is from this turn, not last turn, just to clarify)
If my maths is wrong then:
Elves 5-12 gather food using keen senses to avoid random encounters
Elves 13-20 gather materials to avoid random encounters
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PostSubject: Re: Overlords Game   Sun May 01, 2016 4:51 pm

Turn 16 for the Dwarves:
You randomly encounter 8 Wolves. Your Gatherers find 41 Grain, 14 Roots, 16 Berries, 3 Herbs, 6 Twigs and 2 Stone. Dwarves 3, 4, 5, 6, 7 and 8 harvested 10 Fruit each. You gain 270 Fruit. Dwarf 18 and 19 have finished researching Milling and Advanced Farming. Dwarf 17 has researched Mining for 2 Turns. Dwarf 16 has researched Advanced Cooking for 4 Turns. Dwarf 20 has researched Taming for 8 Turns. Dwarf 1 takes care of Dwarf 21, Dwarf 22 and Dwarf 23. The Wolves dealt 4 damage to Dwarf 3 and 23; 3 damage to 9, 11, 12, 19 and 22; 2 damage to 8, 13, 16, 17, 18 and 20 and 1 damage to 2, 4, 7, 15 and 21. Dwarf 11, 12 and 18 got infected with Bleeding Sores.

You now have the following things in your storage:
From last Turn:
1 Grass (1) (very old), 18 Berries (18) (very old), 1 Wolf Meat (15) (old), 84 Grain (168) (old), 12 Roots (24) (old), 22 Grass (22) (old), 5 Fruits (15) (old), 2 Herbs (0) (old), 3 Horse Meat (105), 17 Grain (34), 18 Roots (36), 29 Grass (29), 17 Berries (17), 49 Fruits (147) and 2 Mushrooms (6)
From this Turn:
8 Wolf Meat (120), 41 Grain (82), 14 Roots (28), 16 Berries (16), 3 Herbs (0) and 270 Fruit (810)
Material:
415 Twigs (1 Fuel each, 415 total), 95 Wood (3 Fuel each, 285 total), 11 Stone

Your People require a total of 230 food, please choose who eats what.

///

Turn 11 for the Goblin:
You randomly encounter 2 Deer. Your Gatherers find 11 Grain, 37 Roots, 10 Grass, 5 Berries, 4 Fruit, 4 Herbs, 10 Twigs and 10 Wood. Goblin 1 has finished researching Poison Creation. Goblin 14 has researched Taming for 2 Turns. Goblin 5, 16, 17 and 18 have researched Basic Armor, Advanced Mining, Advance Farming and Smelting for 3 Turns. Goblin 2 has researched Mass Support for 4 Turns. Goblin 15 finished crafting a Stone Quarry. Goblin 3 and 4 took care of the Children. Goblin 6 took care of the Infants. The Deer dealt 1 damage to Goblin 5, 10, 15 and 27.

You now have the following things in your storage:
Food from Last Turn: 1 Beef (40) (old), 34 Grain (68) (old), 20 Roots (40) (old), 11 Berries (11) (old), 2 Mushrooms (6) (old), 2 Venison (60), 71 Grain (142), 24 Roots (48), 23 Grass (23), 7 Berries (7) and 3 Fruit (9)
Food from this Turn: 2 Venison (60), 11 Grain (22), 37 Roots (74), 10 Grass (10), 5 Berries (5), 4 Fruit (12) and 4 Herbs (0)
Material: 437 Twigs, 53 Wood, 16 Stone

Your People require a total of 140 food, please choose who eats what.

///

3, 6 and 11 regain 1 Health. Elf 3 is at 14; the rest is at maximum (15)

Turn 5 for the Elves:
Your Gatherers find 41 Grain, 25 Roots, 36 Grass, 16 Berries, 5 Fruit, 46 Twigs, 19 Wood and 13 Stone. Elf 1 has researched Farming for 1 Turn. Elf 2, 3 and 4 have researched Advanced Support Magic, Simple Healing Magic and Poison Gathering for 3 Turns.
You now have the following things in your storage:
Food from Last Turn: 27 Grain (54), 74 Roots (148), 9 Grass (9), 26 Berries (26), 12 Fruits (36) and 7 Herbs (0)
Food from this Turn: 41 Grain (82), 25 Roots (50), 36 Grass (36), 16 Berries (16) and 5 Fruit (15)
Material: 113 Twigs, 19 Wood and 13 Stone

Your People require a total of 200 food, please choose who eats what.

///

The Orcs have finished Turn 10
Orc 21, 22, 23 and 24 have been born.
The Orcs have finished researching Mining, Poison Gathering, Advanced Magic Support, Basic Armor, Farming and Extended Storage.
The Orcs have currently 24 Twigs, 18 Leather, 4 Potions of Cure, 2 Herbs (old), 1 Beef (old), 12 Grain, 7 Roots, 51 Grass, 7 Berries, 3 Fruit, 4 Herbs, 3 Mushrooms and 4 Beef in their Storage.

The Humans have finished Turn 6
Human 21 has been born. Human 21 died of Starvation.
The Humans have finished researching Basic Shelter, Basic Weapons and Advanced Magic Support.
The Humans have currently 17 Twigs, 16 Wood, 2 Stone, 3 Potion of Cure, 18 Grain, 66 Roots, 7 Grass, 18 Berries and 4 Fruit.

///

Milling:
 

Advanced Farming:
 

Poison Creation:
 

Basic Armor:
 

Bleeding Sores:
 

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Sandstriker

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PostSubject: Re: Overlords Game   Sun May 01, 2016 7:22 pm

They eat 1 Wolf Meat (15) (old), 84 Grain (168) (old), 12 Roots (24) (old), 22 Grass (22), and one normal grass. 15+168+24+22

Then I feed 2 herbs to #11, 2 to #18, and 1 on #12

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PostSubject: Re: Overlords Game   Sun May 01, 2016 7:46 pm

Okie so

Elves 1-5 eat old grain
Elves 6-19 eat old roots
Elf 20 eats 1 old grain and 8 old roots

The researching elves keep researching what they were researching

Elf 5 starts researching extended storage
Elf 6 starts researching advanced shelter

Elves 7-20 gather food using keen senses to avoid danger
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PostSubject: Re: Overlords Game   Mon May 02, 2016 12:24 am

Sandstriker wrote:
They eat 1 Wolf Meat (15) (old), 84 Grain (168) (old), 12 Roots (24) (old), 22 Grass (22), and one normal grass. 15+168+24+22

Then I feed 2 herbs to #11, 2 to #18, and 1 on #12

I'll assume that when you said normal grass you meant that one piece of (Very Old) Grass?

18 (Very Old) Berries go bad.

11 and 12 are cured of the Bleeding Sores. All Dwarves (except for 6 and 14) regain 1 Health. Bleeding Sores inflicts 3 damage onto Dwarf 18. Dwarf 22 is at 20 Health; Dwarf 18 and 19 are at 21 Health; 3, 9 and 23 are at 22; 11, 12 and 13 are at 23; 7, 8, 15, 16, 17 and 20 are at 24; the rest is at max.

You have In your Storage:

Food: 5 Fruit (15) (Very Old), 3 Horse Meat (105) (old), 17 Grain (34) (old), 18 Roots (36) (old), 29 Grass (29) (old), 17 Berries (17) (old), 49 Fruits (147) (old), 2 Mushrooms (6) (old), 8 Wolf Meat (120), 41 Grain (82), 14 Roots (28), 16 Berries (16), 3 Herbs (0) and 270 Fruit (810)
Material: 415 Twigs (1 Fuel each, 415 total), 95 Wood (3 Fuel each, 285 total), 11 Stone

///

Not sure if you meant that Elf 20 eats 4 old roots or 8 old grass, either way, you have more food then you need.

Elf 3 regains 1 Health and every Elf is at max health again.

Turn 6 for the Elves:
Your Gatherers find 32 Grain, 46 Roots, 53 Grass, 8 Berries, 13 Fruit and 2 Mushrooms. Elf 2 and 3 have finished researching Advanced Support Magic and Simple Healing Magic. Elf 5 and 6 have researched Extended Storage and Advanced Shelter for 1 Turn. Elf 1 has researched Farming for 2 Turns. Elf 4 has researched Poison Gathering for 4 Turns.
You now have the following things in your storage:
Food from Last Turn: 41 Grain (82), 25 Roots (50), 36 Grass (36), 16 Berries (16) and 5 Fruit (15)
Food from this Turn: 32 Grain (64), 46 Roots (92), 53 Grass (53), 8 Berries (8), 13 Fruit (39) and 2 Mushrooms (6)
Material: 113 Twigs, 19 Wood and 13 Stone

Your People require a total of 200 food, please choose who eats what.

Advanced Support Magic:
 

Simple Healing Magic:
 

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PostSubject: Re: Overlords Game   Mon May 02, 2016 4:16 pm

#1 cares for the children

#11 breeds with #2-4
#12 breeds with #8

#5-7 plant 10 fruit each

#16-20 research Advanced Cooking, Mining, Paper Milling, Basic Weapons and Taming

Everyone else gathers materials

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PostSubject: Re: Overlords Game   Mon May 02, 2016 5:29 pm

Food:

(old) stuff: Beef (40) + Grain (60) + Roots (40) = 140

Tasks:

1: Researches Tree Nursery Advanced Poison
2: Keeps researching Mass Support
3: Nurses Goblin 21 and 22.
4: Nurses Goblin 24 to 27.
5: Keeps researching Basic Armor
6: Nurses goblin 28 and 29
7-13: Gather food.
14: Keeps researching Taming.
15: Mans the Stone Quarry
16: Keeps researching Advanced Mining.
17: Keeps researching Advanced Farming.
18: Keeps researching Smelting.
19: Plants 10 grain (from last turn).
20: Plants 7 fruits (9 from last turn).

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PostSubject: Re: Overlords Game   Tue May 03, 2016 7:50 pm

Elves 1-8 eat 40 old grain
Elves 9-13 eat 25 old roots
Elves 14-16 eat 30 old grass
Elf 17-19 eats 1 old grain, 6 old grass, 5 old fruit and 7 grass
Elf 20 eats 5 of the new grain

Magnus 1 (elf 2) researches mass support
Magnus 2 (elf 3) researches healing magic
Bear grylls 1 &2 (elves 1&4) and elves 5&6 continue their researching

Everyone else forages for food using keen senses to avoid danger
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