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 The Dungeon

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OverlordJ
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PostSubject: The Dungeon   Tue May 06, 2014 6:23 pm

A squareshaped stonedoor is hidden in a wall. Opening it leads to a dimly lit room.

The room is square, each of the walls having a door with two torches at each side. The ground is mostly stone, though some places are covered with dirt or lichen. A little moss is growing in a corner. The ceiling is made from stone, nothing is noticable different about it. It looks like all walls, the ceiling and the floor of the room are just made from the same stone.

The Door on the wall opposed to the entrance is shaped like an open mouth, with large fangs.

The Door on the left wall from the entrance is shaped like an eyeball.

The Door on the right wall from the entrance is shaped like an ear.

The room is silent, except fro an occasional dripping, that seems to come from small water dropplets, that fall from the ceiling.

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PostSubject: Re: The Dungeon   Tue May 06, 2014 6:33 pm

((Damn I never expected the secret place to be so damn useful when I made it))

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PostSubject: Re: The Dungeon   Tue May 06, 2014 9:44 pm

((its the go to place for hidden things))
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PostSubject: Re: The Dungeon   Sat May 10, 2014 4:50 am

Doc Scratch had forgotten what being a First Guardian was like.

If he hadn't known that a cure for his condition existed, he would have given up hope long ago and gone into hibernation, a blind, powerless, memory-impaired shell of his former, nigh-omnipotent self. It would be a fitting punishment for one who had reached for more power than even a First Guardian should have, even if the circumstances were justifiable. And yet, because he had abdicated a small amount of his power earlier, storing it in a device anyone could take advantage of, he might yet be salvageable.

The poetic nature of Doc's predicament did not occur to him. He was too busy coping with the stunning revelation that, after a fashion,
he could see.

He drank in the first sight he had seen in a very long time--a room, glowing shades green as if to taunt him for his lost power. Three doors: an eye, a mouth, and an ear, perhaps to indicate three senses. Doc held his hand up to his face. It was silhouette-black, not visible on its own but visible because it blocked him from seeing the room.

Was the power of the flare leaking out? And did this mean that Doc was on a time limit? He became filled with an overwhelming, commanding resolve.

His name was Doc Scratch. He was a First Guardian, the de-facto leader of the notorious Felt gang, and an all-around schemer of the highest caliber. And he was going to make a comeback.

What would he do?


---

...No, seriously. What will he do? There are three doors and no immediately obvious way to select one over the others. He decides to consult with his teammates.
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PostSubject: Re: The Dungeon   Sat May 10, 2014 5:03 am

Die stumbles into the room behind the Doc.
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PostSubject: Re: The Dungeon   Sat May 10, 2014 1:30 pm

Clover enters behind Die, looking around the room before speaking.
So, I know th4t I will end up being the one with the correct p4ss4ge, or 4t le4st the le4st d4ngerous p4th, so you could just follow me, or we could split up!

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PostSubject: Re: The Dungeon   Sat May 10, 2014 7:39 pm

With Clover's assurance in mind, Doc decides to enter the eye door first. His theory is that the doors involves challenges based on the different senses; if that challenge happens to involve the removal of said senses, well, he's already used to blindness, so...

Doc opens the eye door and looks inside before entering.
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PostSubject: Re: The Dungeon   Sun May 11, 2014 2:32 am

Die shuffles up behind the Doc.
6o you see anything. 6octor?
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OverlordJ
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PostSubject: Re: The Dungeon   Sun May 11, 2014 5:54 pm

((Quick question: Doc can't see colours but can he see in the dark?))

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PostSubject: Re: The Dungeon   Mon May 12, 2014 2:09 am

OverlordJ wrote:
((Quick question: Doc can't see colours but can he see in the dark?))

((Doc can see the walls, floor, and ceiling as well as stuff like pillars unless there's an object blocking the way. He can see different shades if there's enough contrast--think black-and-white TV except with a bright green filter. I suppose you could pull the Voidy Stuff explanation if you really need, like, magical darkness or something.

EDIT: Also, he does have depth perception.))
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PostSubject: Re: The Dungeon   Tue Jul 08, 2014 7:29 pm

Current (shitty) map of the dungeon:
 

A dark room can be seen. Its walls and floors are made of stone. In the ceiling, a hole allows a bright light to shine down on a shape on the floor. The shape is round and surrounded by triangles. On the far end of the room, you can see another round shape on the wall. Each round shape is about 3 meters (10 feet) across.. The air and ground is filled with dust and in the four courners of the room, four short pillars can be seen in the dark.

((I added a bit more to the describtion and made it a bit clearer. Also, in case it wasn't obvious, exploring the room in any way can yield additinoal information))

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PostSubject: Re: The Dungeon   Tue Jul 08, 2014 10:19 pm

Clover moves over, inspecting the round shapes.

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PostSubject: Re: The Dungeon   Tue Jul 08, 2014 10:38 pm

((They are quite a bit appart, which one do you inspect first?))

((Also, it's fairly dark))

((In which ways to you try to inspect them, just looming or any thing else?))

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PostSubject: Re: The Dungeon   Wed Jul 09, 2014 1:21 am

Clover inspects the far right round object, getting close to see any markings, possibly even prodding the rounded sphere with his leprechaun finger.

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PostSubject: Re: The Dungeon   Wed Jul 09, 2014 2:45 am

((Which one do you mean, the one on the wall or the one on the floor? I'm unsure which one you consider far right))

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PostSubject: Re: The Dungeon   Thu Jul 10, 2014 2:37 pm

(( uh..... Hold on, my brain was imagining three round things on one side of a wall. let me read this again. ))

FAKE EDIT: (( I change my mind about the far right thing. He touches the one on the far end. ))

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PostSubject: Re: The Dungeon   Thu Jul 10, 2014 6:19 pm

The round, flat shape is about 3 meters across. It is a bit more then half as tall as the room itself. When looking closely, you notice that the shape stands out from the wall by a couple centimeters, though it seems to be made from the same material as the wall, just natural stone. It is cool to the touch and doesn't move at all. A bend line is seperating the circle in two shapes, making it look a bit like a crescent moon. It is too dark to see any other details.

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PostSubject: Re: The Dungeon   Thu Jul 10, 2014 10:41 pm

Clover tries to reach the cresent moon, though it is quite possible that because he has a very small height attribute, he wont be able to get to it.

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PostSubject: Re: The Dungeon   Fri Jul 11, 2014 10:13 am

((Maybe I didn't explain it well enough, the shape on the wall touches the ground and the whole thing is round, devided by a bend line, which makes it look a bit like a crescent moon))

You touch the moon shaped part. It feels no different from the rest.

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PostSubject: Re: The Dungeon   Mon Jul 14, 2014 2:37 am

Doc, noticing nothing bad happened to Clover as he entered the room, slips in behind him, assuming there aren't any traps.

He notices the sun-like shape on the ground, and looks at the ceiling; he sees a hole in it, but everything is black beyond it, so he assumes it leads outside.

He asks if anyone thinks the moon-shape might be a door of some kind, and if so what it might have to do with the sun shape. Moonlight is a reflection of sunlight, after all.
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PostSubject: Re: The Dungeon   Mon Jul 14, 2014 11:22 am

((There is actually a bright light shining through that hole. Also, the beam of light shining through the hole is about 5 cm across, just as the hole.))

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PostSubject: Re: The Dungeon   Tue Jul 15, 2014 6:32 pm

OverlordJ wrote:
((There is actually a bright light shining through that hole. Also, the beam of light shining through the hole is about 5 cm across, just as the hole.))

((Docvision. I assume that hole is from outside the dungeon. He can't see outside the dungeon. Therefore he can't see what's on the other side of the hole. Am I making sense? Or do I misunderstand you?))
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PostSubject: Re: The Dungeon   Tue Jul 15, 2014 7:11 pm

((Whether or not you can see what's on the other side, you should totally see the light shining INTO the room, right? Also, it doesn't actually lead outside, there is a lightsource on the other side of the hole, though that might be sort of spoilery))

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PostSubject: Re: The Dungeon   Wed Jul 16, 2014 11:26 pm

OverlordJ wrote:
((Whether or not you can see what's on the other side, you should totally see the light shining INTO the room, right?))

((I suppose that's fair. Sorry to make you spoil.))

((Let's just say Doc still reacts roughly the same way. He's suggesting the puzzle is making the light reflect and hit the moon.))
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PostSubject: Re: The Dungeon   Thu Jul 17, 2014 7:59 am

((That sounds like a logical suggestion to me :) ))

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