| NightNight Crew Hideout Thread 1 | |
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+5uncertainHavoc royalPawn nonexistentPumpkin Shaula silckenSoul 9 posters |
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nonexistentPumpkin
Posts : 479 Join date : 2013-07-12 Age : 29 Location : Land of Bombs and Hats
| Subject: Re: NightNight Crew Hideout Thread 1 Wed Aug 14, 2013 10:33 pm | |
| c I forget what it's called, but it's some kind of "extreme roleplaying game". Like one of those games where you pretend to be magic and roll dice and stuff, except somebody could die. 3< | |
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Shaula
Posts : 3368 Join date : 2013-07-11 Location : Wouldn't you like to know.
| Subject: Re: NightNight Crew Hideout Thread 1 Wed Aug 14, 2013 10:49 pm | |
| *turns to Eridan*
<Do you know what he's talking about?> | |
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royalPawn
Posts : 1880 Join date : 2013-07-12 Age : 28 Location : B4
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 10:27 am | |
| wwhat you mean flarp thats played in teams wwe wwould both need a clouder you knoww the one that controls the monsters an stuff
besides i already said i wwont do it | |
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silckenSoul
Posts : 4931 Join date : 2013-07-11 Age : 29 Location : MY. FUCKING. CITY.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 12:52 pm | |
| < controlling monsters? sounds like my sort of game 3<
< i would gladly play along 3<
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Shaula
Posts : 3368 Join date : 2013-07-11 Location : Wouldn't you like to know.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 2:11 pm | |
| <Oh, now you're willing to do it? Good.> | |
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tekkenfreak4
Posts : 931 Join date : 2013-08-15 Age : 33 Location : Land of Souls and Swords (VA)
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 2:38 pm | |
| Sollux enters the room.
2up guy2? what diid ii mii22? | |
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Shaula
Posts : 3368 Join date : 2013-07-11 Location : Wouldn't you like to know.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 3:21 pm | |
| <We've got a new crew-member, for a while at least. His name's Eridan, I think you might know him.> | |
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silckenSoul
Posts : 4931 Join date : 2013-07-11 Age : 29 Location : MY. FUCKING. CITY.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 3:25 pm | |
| < yeah so he has been nightnighted as you can see, maybe you want to be his clouder in the afterlife flarp 3<
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tekkenfreak4
Posts : 931 Join date : 2013-08-15 Age : 33 Location : Land of Souls and Swords (VA)
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 3:28 pm | |
| yeah, kiinda wii2h ii diidn't, but ii do. waiit, what? ii don't thiink 2o. ii don't anythiing to do wiith that. or hiim for that matter. | |
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royalPawn
Posts : 1880 Join date : 2013-07-12 Age : 28 Location : B4
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 3:44 pm | |
| *a sudden breeze seems to pass trough the shadow aura* *on a cold and bitter tone:* oh hello sol | |
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tekkenfreak4
Posts : 931 Join date : 2013-08-15 Age : 33 Location : Land of Souls and Swords (VA)
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 3:49 pm | |
| *Sollux just looks at Eridan with a neutral face.*
eriidan.
*And that is all that was said. He still doesn't like the guy after all this time.*
Last edited by silckenSoul on Thu Aug 15, 2013 4:04 pm; edited 1 time in total (Reason for editing : helping out an almost-nephew) | |
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nonexistentPumpkin
Posts : 479 Join date : 2013-07-12 Age : 29 Location : Land of Bombs and Hats
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 4:37 pm | |
| c Okay... 3<
*Pushes Sollux into his room, locks it.*
c I think it'd be best if we keep those two from interacting as much as possible. They could get into a fight, and psionic blasts and harpoon lasers are not a good idea in a base with this many explosives. 3<
c Anyway Eridan, this a chance to beat DEATH HIMSELF at FLARP. Think of the glory, the reputation. It might even impress that girl you like. Er, hate. Hey, it might even impress both of those girls! | |
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tekkenfreak4
Posts : 931 Join date : 2013-08-15 Age : 33 Location : Land of Souls and Swords (VA)
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 4:57 pm | |
| *Sollux is now locked in his room*
damn iit, dad! diid you have to lock the door? ii could ju2t bla2t iit down, you know!
*It is unclear whether CD can hear him or not. Sollux just facedoors. It's hard being him and no one understands.* | |
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royalPawn
Posts : 1880 Join date : 2013-07-12 Age : 28 Location : B4
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 7:26 pm | |
| *grins slightly at Sollux being locked away*
i dont knoww wwho youre talking about an i doubt either of them wwould apreciate it wwith nep bein dead an all that the glory part sounds pretty interesting though but since sol has to be so difficult i still dont havve a clouder it cant be any of you since you wwould be biased an make it too easy death wwont fall for that if he agrees to play at all that is | |
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silckenSoul
Posts : 4931 Join date : 2013-07-11 Age : 29 Location : MY. FUCKING. CITY.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 7:38 pm | |
| < so what do we do? do you know anyone who would be impartial? 3<
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royalPawn
Posts : 1880 Join date : 2013-07-12 Age : 28 Location : B4
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 8:06 pm | |
| wwell yeah but noone wwould be wwilin to kill himself for this except maybe gam but i doubt thats an option hes unpredictable and unkillable
seriously there has to be a better plan | |
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silckenSoul
Posts : 4931 Join date : 2013-07-11 Age : 29 Location : MY. FUCKING. CITY.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 8:08 pm | |
| < send this gamzee in? 3<
< if he cannot die then have him flarp and you cloud? 3<
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Shaula
Posts : 3368 Join date : 2013-07-11 Location : Wouldn't you like to know.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 8:40 pm | |
| <I can't believe I'm saying this, but I agree with Eridan. We can't rely on Team Sleuth's kids to do this for us. Especially not someone as unpredictable as that Gamzee kid. There has to be some other way to get Death to do what we want.> | |
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royalPawn
Posts : 1880 Join date : 2013-07-12 Age : 28 Location : B4
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 8:44 pm | |
| also gam cant die so he cant challenge death in the first place plus hes kars moirail you should knoww that slick | |
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silckenSoul
Posts : 4931 Join date : 2013-07-11 Age : 29 Location : MY. FUCKING. CITY.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 9:09 pm | |
| < oh THAT guy is called gamzee? really? i always called him clown man, seemed okay with that 3<
< yeah we do not hurt him 3<
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Shaula
Posts : 3368 Join date : 2013-07-11 Location : Wouldn't you like to know.
| Subject: Re: NightNight Crew Hideout Thread 1 Thu Aug 15, 2013 9:10 pm | |
| <We could just move the giant clarinet in front of the door and have him walk in. But it's still a bad plan.> | |
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tekkenfreak4
Posts : 931 Join date : 2013-08-15 Age : 33 Location : Land of Souls and Swords (VA)
| Subject: Re: NightNight Crew Hideout Thread 1 Fri Aug 16, 2013 4:24 am | |
| *Sollux looks around his room, looking for an escape route. He isn't going to go back into the planning room, he's going to escape to his Arcade... maybe make a laser that could transport items or people into a digital world... Nah, he's just gonna take his anger out in Galaga.*
((But yeah, is there any way for him to leave his room with the door locked? Like maybe an exit hatch above his room?)) | |
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Shaula
Posts : 3368 Join date : 2013-07-11 Location : Wouldn't you like to know.
| Subject: Re: NightNight Crew Hideout Thread 1 Fri Aug 16, 2013 9:23 am | |
| ((You could opticbeam a hole in the ceiling. But I don't know if there's anything already there.)) | |
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silckenSoul
Posts : 4931 Join date : 2013-07-11 Age : 29 Location : MY. FUCKING. CITY.
| Subject: Re: NightNight Crew Hideout Thread 1 Fri Aug 16, 2013 9:24 am | |
| ((me neither, although deuce already blew a hole in my room so you making another hole would not be too bad))
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Shaula
Posts : 3368 Join date : 2013-07-11 Location : Wouldn't you like to know.
| Subject: Re: NightNight Crew Hideout Thread 1 Fri Aug 16, 2013 9:55 am | |
| ((Speaking of which, we need to fix the hole(s?) we made. And can we just assume we shadowmagic'd away the mess we made during Slick's MURDER MODE?)) | |
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