| | Overlords Game | |
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Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Sun Mar 06, 2016 12:39 am | |
| I would like Dwarf #20 to research basic shelter and Dwarf #19 to research magic. Assuming I can do that.
Otherwise I want Dwarf #19 to join #17-18 on a cow hunt, though if it can happen, I want #17-18 to hunt deer instead.
12-13 go for cows 14-16 go for cows
#11 tries to breed with #1-3
#4-10 gather things. first 4 of them gathering food last 3 gathering materials. | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Sun Mar 06, 2016 1:10 am | |
| Sure thing, except for Magic you can chose either Herbalism or Simple Spellcasting. I'll assume for now you ment Simple Spellcasting, if that is wrong, please let me know and I'll change it. I'll edit in the results of your turn in a moment.
EDIT: You randomly encounter 1 Horse. Your Hunters find 3 Cows and 2 Deer and kill 2 Cows and 0 Deer of them. Your Gatherers find 37 Roots, 6 Berries, 13 Grass, 6 Grain, 5 Wood and 31 Twigs. Dwarf 20 has reached Basic Shelter for 1 Turn, Dwarf 19 has researched Simple Spellcasting for 1 Turn. Dwarf 1, 2 and 3 got pregnant. The Animals dealt 4 damage to Dwarf 14, 3 damage to 13 and 16, 2 damage to 17 and 18 and 1 damage to 7, 11, 12 and 15. You now have the following things in your storage: Food from Last Turn: 1 Horse Meat (35 Food), 1 Berry (1 food, each berry has a 20% chance to be slightly poisonous), 43 Grass (1 Food each, 43 total), 21 Roots (2 Food each, 42 total), 7 Fruits (3 Food each, 21 total), 38 Grain (2 Food each, 76 total) and 3 Herbs (0 Food each, each Herb has a 50% chance to cure the eater of one Illness) Food from This Turn: 1 Horse Meat (35 Food), 2 Beef (40 Food Each, 80 total), 37 Roots (2 Food each, 74 total), 6 Berries (1 food each, 6 total, each berry has a 20% chance to be slightly poisonous), 13 Grass (1 each, 13 total), 6 Grain (2 Food each, 12 total) Material: 106 Twigs, 5 Wood Your People require a total of 230 food (because pregnant people require twice as much food), please choose who eats what. Please note that food from last turn that isn't eaten will go bad and vanish.
Last edited by OverlordJ on Sun Mar 06, 2016 1:47 am; edited 1 time in total | |
| | | royalPawn
Posts : 1880 Join date : 2013-07-12 Age : 28 Location : B4
| Subject: Re: Overlords Game Sun Mar 06, 2016 1:31 am | |
| 1-12 can eat roots (30 roots, 60 food total), 13-20 can eat the beef (40 food).
Then I'll have 1 research Herbalism, 2 research Simple Spellcasting, 3 and 11 breed, 4-7 gather food, 8-10 and 12-19 gather materials and 20 keep researching Tools | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Sun Mar 06, 2016 2:12 am | |
| Alright, all your Goblins are back to max health. I'll not list what's in your storage, because I'll have to list it again later in this post. You randomly encounter 1 Horse. Your Gatherers find 12 Roots, 9 Berries, 24 Grass, 6 Grain, 2 Fruits, 1 Herband 173 Twigs. Goblin 20 has finished researching Tools. Goblin 1 has researched Basic Shelter for 1 Turn, Goblin 2 has researched Simple Spellcasting for 1 Turn. Goblin 3 got pregnant. The Horse dealt 1 damage to Goblin 11 and 9. You now have the following things in your storage: Food from Last Turn: 8 Berries (1 foodeach, 8 total, each berry has a 20% chance to be slightly poisonous), 83 Grass (1 Food each, 83 total), 16 Roots (2 Food each, 32 total), 9 Fruits (3 Food each, 27 total), 44 Grain (2 Food each, 88 total) and 2 Herbs (0 Food each, each Herb has a 50% chance to cure the eater of one Illness) Food from This Turn: 12 Roots (2 Food each, 24 total), 9 Berries (1 food each, 9 total, each berry has a 20% chance to be slightly poisonous), 24 Grass (1 each, 24 total), 2 Fruits (3 Food each, 6 total), 6 Grain (2 Food each, 12 total) and 1 Herb (0 Food each, each Herb has a 50% chance to cure the eater of one Illness) Material: 226 Twigs Your People require a total of 105 food (because pregnant people require twice as much food), please choose who eats what. Please note that food from last turn that isn't eaten will go bad and vanish. EDIT: And here is the info on what Tools does again. It's under this spoiler: - Tools:
Requirements: Nothing Research Time: 2 Turns Effect: When gathering food or material, you gather more things. Also, while gathering material, Stone, Wood and Packed Snow can now be gathered. (Don't be confused, packed snow can only be gathered in the Arctic) You've unlocked the following Science Research Options: Basic Shelters, Basic Weapons, Nets, Mining and Poison Gathering
Please note that it'll only come into effect next turn, which is why you couldn't get Stone or Wood yet. | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Sun Mar 06, 2016 2:47 am | |
| - OverlordJ wrote:
- Sure thing, except for Magic you can chose either Herbalism or Simple Spellcasting. I'll assume for now you ment Simple Spellcasting, if that is wrong, please let me know and I'll change it. I'll edit in the results of your turn in a moment.
EDIT: You randomly encounter 1 Horse. Your Hunters find 3 Cows and 2 Deer and kill 2 Cows and 0 Deer of them. Your Gatherers find 37 Roots, 6 Berries, 13 Grass, 6 Grain, 5 Wood and 31 Twigs. Dwarf 20 has reached Basic Shelter for 1 Turn, Dwarf 19 has researched Simple Spellcasting for 1 Turn. Dwarf 1, 2 and 3 got pregnant. The Animals dealt 4 damage to Dwarf 14, 3 damage to 13 and 16, 2 damage to 17 and 18 and 1 damage to 7, 11, 12 and 15. You now have the following things in your storage: Food from Last Turn: 1 Horse Meat (35 Food), 1 Berry (1 food, each berry has a 20% chance to be slightly poisonous), 43 Grass (1 Food each, 43 total), 21 Roots (2 Food each, 42 total), 7 Fruits (3 Food each, 21 total), 38 Grain (2 Food each, 76 total) and 3 Herbs (0 Food each, each Herb has a 50% chance to cure the eater of one Illness) Food from This Turn: 1 Horse Meat (35 Food), 2 Beef (40 Food Each, 80 total), 37 Roots (2 Food each, 74 total), 6 Berries (1 food each, 6 total, each berry has a 20% chance to be slightly poisonous), 13 Grass (1 each, 13 total), 6 Grain (2 Food each, 12 total) Material: 106 Twigs, 5 Wood Your People require a total of 230 food (because pregnant people require twice as much food), please choose who eats what. Please note that food from last turn that isn't eaten will go bad and vanish. I give out the old horsemeat (35/230) 43 old grass (78/230) 21 old roots (120/230) 1 Old berry to #11 (121/230) 7 old fruits (142/230) 38 old grain (218/230) All the old herbs to #11 (218/230) 12 grass (230/230) | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Sun Mar 06, 2016 3:08 am | |
| Dwarf 4, 7, 11, 1213, 14, 15, 16, 17 and 18 regain 1 Health. Dwarf 14 now has 18 Health, Dwarf 11 has 19 Health, Dwarf 13, 16, 17 and 18 have 23 Health, Dwarf 12 has 24 Health and the rest is at the maximum of 25.
In your Storage: 1 Horse Meat (35 Food), 2 Beef (40 Food Each, 80 total), 37 Roots (2 Food each, 74 total), 6 Berries (1 food each, 6 total, each berry has a 20% chance to be slightly poisonous), 1 Grass (1 Food), 6 Grain (2 Food each, 12 total), 106 Twigs and 5 Wood
Please chose what to do for Turn 4 | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Sun Mar 06, 2016 8:25 pm | |
| #14 and #11 rest.
#19 and 20 continue their research.
iirc pregnant villagers can't do anything, so #4-10,12,13,15-18 just gather food. | |
| | | royalPawn
Posts : 1880 Join date : 2013-07-12 Age : 28 Location : B4
| Subject: Re: Overlords Game Sun Mar 06, 2016 9:29 pm | |
| Split the roots and grain from last turn, that should be enough if I'm not horribly wrong somehow.
1 and 2 stay on Herbalism and Simple Spellcasting respectively. 3 can do the whole being pregnant thing. 4-8 gather food. 9-15 gather materials 16 researches Basic Shelters 17 researches Basic Weapons 18 researches Nets 19 researches Mining 20 researches Poison Gathering
I'm gonna have goblin CERN running in no time | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Sun Mar 06, 2016 10:40 pm | |
| - royalPawn wrote:
- Split the roots and grain from last turn, that should be enough if I'm not horribly wrong somehow.
1 and 2 stay on Herbalism and Simple Spellcasting respectively. 3 can do the whole being pregnant thing. 4-8 gather food. 9-15 gather materials 16 researches Basic Shelters 17 researches Basic Weapons 18 researches Nets 19 researches Mining 20 researches Poison Gathering
I'm gonna have goblin CERN running in no time (( it looks like someone is going for a science victory here :V )) | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Sun Mar 06, 2016 11:04 pm | |
| I had some trouble with my phone, it didn't want to load this forum, but now it seems to work again. I'll edit in your results once I finished rolling them.
EDIT: At the end of turn 2, 83 Grass, 8 Berries, 9 Fruits and 2 Herbs go bad. The Goblins are all at full health and have 226 Twigs, 24 Grass, 9 Berries, 12 Roots, 2 Fruits, 1 Herb and 6 Grains in storage.
Turn 3 for the Goblins beginns. You randomly encounter 1 Horse. Your Gatherers find 12 Grass, 7 Berries, 18 Roots, 9 Fruits, 8 Grain, 56 Twigs, 10 Stone and 3 Wood. Goblins 16 to 20 have researched Basic Shelter, Basic Weapons, Nets, Mining and Poison Gathering for 1 Turn, Goblins 1 and 2 have finished researching Simple Spellcasting and Herbalism. Goblin 3 has been Pregnant for 3 Months. The Horse dealt 1 damage to 1 and 16. You now have the following things in your storage: From last Turn: 24 Grass (24), 9 Berries (9), 12 Roots (24), 2 Fruits (6), 6 Grain (12) and 1 Herb (0) From this Turn: 1 Horse Meat (35), 12 Grass (12), 7 Berries (7), 18 Roots (36), 9 Fruits (27) and 8 Grain (16) Material: 282 Twigs, 10 Stone, 3 Wood Your People require a total of 105 food, please choose who eats what.
I'll include the info on what you've researched and Turn 4 of the Dwarves in a second edit, I don't want to type all that and then my phone eats it.
Turn 4 for the Dwarves: You randomly encounter 2 Cows. Your Gatherers find 45 Grass, 19 Berries, 61 Roots and 31 Grain. Dwarves 19 and 20 have finished researching Simple Spellcasting and Basic Shelter. Dwarves 1 to 3 have been Pregnant for 3 Months. The Cows dealt 2 damage to Dwarf 5 and dealt 1 damage to 8, 10, 11, 14, 15 and 20. You now have the following things in your storage: From last Turn: 1 Horse Meat (35), 2 Beef (80), 37 Roots (74), 6 Berries (6), 1 Grass (1) and 6 Grain (12) From this Turn: 2 Beef (80), 31 Grain (62), 45 Grass (45), 19 Berries (19) and 61 Roots (122) Material: 106 Twigs, 5 Wood Your People require a total of 230 food, please choose who eats what.
Info about your research in a moment
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| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Mon Mar 07, 2016 12:45 am | |
| This post was getting too long and my phone was making trouble, so please excuse the double post - Simple Spellcasting:
Requirement: Nothing Time: 2 Turns Effect: The researcher (Dwarf 19 and Goblin 2 as of now) can now cast a spell that gives another person in this field +2 STR for the next turn.
- Herbalism:
Requirement: Nothing Time: 2 Turns Effect: The researcher (Goblin 1 as of now) can craft "Potion of Curing" by spending two Herbs from now on.
Potion of Curing Type: Potion Effect: Cure any one Illness of the consumer
Potions are consumed like food, but unlike food they never spoil.
- Basic Shelter:
Requirements: Tools Time: 2 Turn Effect: You can now craft Tiny Shelter, Small Shelter, Medium Shelter and Small Igloo
Tiny Shelter Type: Building Cost: 3 Twigs or 3 Reed Effect: Provides Shelter for 1 Person Health: 5
Small Shelter Type: Building Cost: 5 Twigs and 1 Wood or 5 Reed and 1 Wood Effect: Provides Shelter for 2 Persons Health: 7
Medium Shelter Type: Building Cost: 7 Twigs and 3 Wood or 7 Reed and 3 Wood Effect: Provides Shelter for 3 Persons Health: 9
Small Igloo Type: Building Cost: 5 Packed Snow Effect: Provides Shelter for 3 Persons Health: 5
Shelter: Certain things, usually Buildings, can provide Shelter. At the beginning of each turn, you can choose anyone who isn't hunting, gathering, guarding or moving to make use of Shelter. During a fight, a Person using Shelter deals no damage and any damage that would be dealt to them is instead dealt to whatever provided the Shelter. Shelter can also be helpful in harsh environments
Building: Buildings are things you can craft. Simply order someone to craft them and spend the materials needed. Once the building is complete, it is permanently added to the field, untill it is actively destroyed. Buildings can have a variety of functions.
Unlocked Research Options: - Goblins:
Magic Options: Advanced Herbalism, Simple Healing Magic, Advanced Support Magic, Shatter, Arctic Blast (Researcher must be adapted to the Tundra or the Arctic to research this), Heat Ray (Researcher must be adapted to the Desert for this), Sickening Cloud (Researcher must be adapted to the Swamp for this), Wind Control (Researcher must be adapted to the Shore or the Ocean for this), Animal Control (Researcher must have been dealt damage by an animal before to research this), Create Food (A Person must have starved to death before this can be researched)
- Dwarves:
Magic Options: Simple Healing Magic, Advanced Support Magic, Shatter, Arctic Blast (Researcher must be adapted to the Tundra or the Arctic to research this), Heat Ray (Researcher must be adapted to the Desert for this), Sickening Cloud (Researcher must be adapted to the Swamp for this), Wind Control (Researcher must be adapted to the Shore or the Ocean for this), Animal Control (Researcher must have been dealt damage by an animal before to research this), Create Food (A Person must have starved to death before this can be researched) Science Options: Farming, Advanced Shelter, Extended Storage
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| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Mon Mar 07, 2016 3:05 pm | |
| - OJ wrote:
- Turn 4 for the Dwarves:
You randomly encounter 2 Cows. Your Gatherers find 45 Grass, 19 Berries, 61 Roots and 31 Grain. Dwarves 19 and 20 have finished researching Simple Spellcasting and Basic Shelter. Dwarves 1 to 3 have been Pregnant for 3 Months. The Cows dealt 2 damage to Dwarf 5 and dealt 1 damage to 8, 10, 11, 14, 15 and 20. You now have the following things in your storage: From last Turn: 1 Horse Meat (35), 2 Beef (80), 37 Roots (74), 6 Berries (6), 1 Grass (1) and 6 Grain (12) From this Turn: 2 Beef (80), 31 Grain (62), 45 Grass (45), 19 Berries (19) and 61 Roots (122) Material: 106 Twigs, 5 Wood Your People require a total of 230 food, please choose who eats what.
I feed all my old food to everyone, aside form the berries. (202/230) I feed all my berries to #11, and #12. (227/230) i then feed 3 grass to the masses. (230/230) | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Mon Mar 07, 2016 4:39 pm | |
| What's with you and feeding berries to poor old 11?
11 takes 1 point of damage from the poison Dwarf 5, 8, 10, 12, 13, 15, 16, 17, 18 and 20 regain 1 Health. 11 and 14 regain 3 Health. Dwarf 11 and 14 are at 20 Health.Dwarf 5, 13, 16, 17 and 18 are at 24 Health. Everyone else is at 25 Health.
You have 106 Twigs, 5 Wood, 2 Beef, 31 Grain, 42 Grass and 61 Roots in Storage
Please choose your actions for turn 5 | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Mon Mar 07, 2016 9:21 pm | |
| #19-20 research Farming and Extended storage respectively.
#11 and 14 rest.
#18 gathers materials
everyone else gathers food. | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Mon Mar 07, 2016 9:45 pm | |
| Turn 5 for the Dwarves: You randomly encounter 3 Horses. Your Gatherers find 35 Grass, 5 Berries, 79 Roots, 18 Grain, 6 Fruit, 2 Mushroom, 5 Herbs, 11 Twigs and 5 Wood. Dwarves 19 and 20 have have researched Farming and Extended Storage for 1 Turn. Dwarves 1 to 3 have been Pregnant for 6 Months. The Horses dealt 2 damage to Dwarf 7 and dealt 1 damage to 1, 6, 15 and 18. You now have the following things in your storage: From last Turn: 2 Beef (80), 31 Grain (62), 42 Grass (45) and 61 Roots (122) From this Turn: 3 Horse Meat (105), 79 Roots (158), 35 Grass (35), 18 Grain (36), 5 Berries (5), 6 Fruit (18), 2 Mushroom (6) and 5 Herbs (0) Material: 117 Twigs, 10 Wood Your People require a total of 230 food, please choose who eats what. | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Mon Mar 07, 2016 10:53 pm | |
| They just feast on all of the old food. I know there's surplus, but w/e, it's going to go bad next turn anyway. | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Mon Mar 07, 2016 11:07 pm | |
| Yup.
Dwarf 1, 5, 6, 7, 13, 15, 16, 17 and 18 regain 1 Health. Dwarf 11 and 14 regain 3 Health. Dwarf 11 and 14 are at 23 Health, Dwarf 7 and 18 are at 24 Health. Everyone else is at 25.
You have 10 Wood, 117 Twigs, 3 Horse Meat, 79 Roots, 35 Grass, 18 Grain, 5 Herbs, 2 Mushrooms, 5 Berries and 6 Fruit in Storage.
Please chose what to do for turn 6
((Sidenote: If we reach page 5 without anyone else joining, I'll start playing a group of NPC Elves near the desert)) | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Mon Mar 07, 2016 11:19 pm | |
| #19-20 continue their research.
Everyone else gathers materials. | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Mon Mar 07, 2016 11:31 pm | |
| Are you sure? That means there won't be any food in your storage at the end of this turn. You have enough for this turn, but it'll mean you'll have to get all your food for turn 7 on turn 7 | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Tue Mar 08, 2016 12:32 am | |
| i guess i'll go half food half materials then | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Tue Mar 08, 2016 12:46 am | |
| You have 15 people who can gather, do you want 8 people on food or on material? | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Tue Mar 08, 2016 1:59 am | |
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| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Tue Mar 08, 2016 3:05 am | |
| Turn 6 for the Dwarves: You randomly encounter 2 Horses. Your Gatherers find 33 Grass, 11 Berries, 41 Roots, 31 Grain, 4 Fruit, 2 Herbs, 99 Twigs, 14 Wood and 3 Stone. Dwarves 19 and 20 have have researched Farming and Extended Storage for 2 Turns. Dwarves 1 to 3 give birth to Dwarf 21 (Female), Dwarf 22 (Female) and Dwarf 23 (Female). The Horses dealt 1 damage to 12, 13, 14 and 19. You now have the following things in your storage: From last Turn: 3 Horse Meat (105), 79 Roots (158), 35 Grass (35), 18 Grain (36), 5 Berries (5), 6 Fruit (18), 2 Mushroom (6) and 5 Herbs (0) From this Turn: 2 Horse Meat (70), 11 Berries (11), 4 Fruits (12), 41 Roots (82), 33 Grass (33), 31 Grain (62) and 2 Herbs (0) Material: 216 Twigs, 24 Wood, 3 Stone Your People require a total of 230 food, please choose who eats what. | |
| | | Sandstriker
Posts : 2283 Join date : 2013-07-11 Age : 25 Location : The Afterlife
| Subject: Re: Overlords Game Tue Mar 08, 2016 11:00 pm | |
| Everyone feasts upon the old stores (aside from berries and mushrooms). | |
| | | OverlordJ God of AFK
Posts : 3691 Join date : 2013-07-14 Age : 31 Location : Land of Cards and Games
| Subject: Re: Overlords Game Wed Mar 09, 2016 12:16 am | |
| Dwarf 7, 11, 12, 13, 14, 18 and 19 regain 1 Health. Dwarf 14 is at 23, 11 at 24, the rest at the max.
In your Storage: 2 Horse Meat (70), 11 Berries (11), 4 Fruits (12), 41 Roots (82), 33 Grass (33), 31 Grain (62), 2 Herbs (0), 216 Twigs, 24 Wood and 3 Stone
What should everyone do on turn 7? (Don't forget to take care of the infants) | |
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